Hi, and welcome

You have reached the website of Geert Nellen,
game designer & creative team psychology consultant
about Geert

I love making weird stuff, and I also love helping others make weird stuff

I have been making games for 15 years, I’ve run my indie games studio for 10 years, and worked on many different type of project. People call me to help transform weird and experimental ideas into fun and functional (and often even weirder) games.

I also really love people, and the creative proces and collaboration when making video games. While working as a freelance designer for other studios, I noticed that many teams suffer from (inter)personal problems and I also noticed how it felt incredibly impactful on the development proces and fun of work. I want to share my experience and help creative teams to fix any problem that is standing in the way of a successful and fun game development proces. 

what have I been doing so far?

Projects I worked on

Lead Designer
Dinosaur Polo Club

Game Designer

William Chyr Studio
Designer
Sad Owl Studios
Lead designer, art director
Digital Dreams
how can I help you?

game design & creative team psychology consultant

Are you stuck with the design of your game?
Is (someone on) your team struggling?
Is your art direction standing out?

Game Design

I can help with the design of your game. I have gained expertise in puzzle game mechanics / systems, but also in creating tutorials, level design, game structure, pacing, narrative design and many other things. When appropriate, based on user feedback.

Creative direction

With a keen and curious eye for art & design, and a deep understanding of both art history and game art pipelines, I hope to add value to your project by getting the creative direction to a high level. I enjoy cohesive design that works with the game feel and story pillars of a game, and my heart just goes faster by creative direction that stands out.

Company Strategy

There are so many things I learned when running a studio. Add the experience of working with other studios as a freelancer + coaching studios + seeing things from the other side in my work as an advisor in the commission of the Dutch art grant program, and at the EU for the Creative Europe program. I would love to use the insights in the industry to help create a good strategy getting your best work to the right people.

team psychology

Mental roadblocks, unmet expectations, fights that should have been brainstorms, big personalities, too small personalities, clashing personalities, passive aggressive behavior; there are so many things that can take the fun out of development. This is only a fraction off my list of problems I encountered when working with other game development teams. Look: these things happen. Creative processes are really hard, especially in a team with all sorts of people and situations. I’m passionate about keeping the fun in development and would love to use my experience to help your team navigate and overcome these hurdles.

feedback

What others say about me

contact

Get in touch

Feel free to send me a message, and let’s see how I can help you. Just remember: I am really easy to talk to!

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